[Tutorial] Ivern Jungle, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode 5V5)

Champion Info (Ivern jungle 5v5 )

Ivern Ivern Stats

Attack: 50

Defense: 5

Magic: 7

Difficulty: 7

Health: 655

Move Speed: 330

Armor: 27

Range: 475

Health Regen: 7

Critical Strike: 0

Attack Speed: 0.644

Ivern

the Green Father

Support Support Mage Mage


Ivern 5v5 jungle
Ivern 5v5 support

JUNGLE

  • Tier: Off Meta
  • Win: 41.04%
  • Role: 91.51%
  • Pick: 0.96%
  • Ban: 0.33%
  • Games: 73
  • KDA: 3.79
  • Score: 48.66

Ivern Bramblefoot, known to many as the Green Father, is a peculiar half man, half tree who roams Runeterra's forests, cultivating life everywhere he goes. He knows the secrets of the natural world, and holds deep friendships with all things that grow, fly, and scuttle. Ivern wanders the wilderness, imparting strange wisdom to any he meets, enriching the forests, and occasionally entrusting loose-lipped butterflies with his secrets.

Ivern Tips (Ally)

  • Try to help allies follow up a good Rootcaller hit with Triggerseed!
  • Use Brushmaker to set up future ambush spots!
  • Daisy can block skillshots and slow down enemies. Use her to peel for your teammates!

Ivern Tips (Enemy)

  • Ivern can be deceptively slippery. Be careful chasing him too far.
  • Ivern's brush has a long duration. Watch out for ambushes!
  • Be careful when fighting Ivern alone if he has Daisy ready to help!

Summoner Spells

Smite Smite

Consumable: 0

Cooldown: 15

Range: 500


Deals 600-1200 true damage to target monster or minion.

Flash Flash

Consumable: 0

Cooldown: 300

Range: 425


Teleports your champion a short distance toward your cursor's location.


Ivern Masteries

Sorcery
Summon Aery
Damaging enemy champions with basic attacks or abilities sends Aery to them, dealing 10 - 40 based on level (+0.1 AP) (+0.15 bonus AD).

Empower or protecting allies with abilities sends Aery to them, shielding them for 30 - 75 based on level (+0.22 AP) (+0.35 bonus AD).

Aery cannot be sent out again until she returns to you.
Nimbus Cloak
After casting a Summoner Spell, gain a Move Speed increase that lasts for 2s and allows you to pass through units.

Increase: 5% - 25% Move Speed based on the Summoner Spell's cooldown. (Higher cooldown Summoner Spells grant more Move Speed).
Transcendence
Gain bonuses upon reaching the following levels:
Level 5: +5 Ability Haste
Level 8: +5 Ability Haste
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
Waterwalking
Gain 25 Move Speed and an adaptive bonus of up to 18 Attack Damage or 30 Ability Power (based on level) when in the river.



May you be as swift as the rushing river and agile as a startled Rift Scuttler.
Inspiration
Cosmic Insight
+18 Summoner Spell Haste
+10 Item Haste
Future's Market
You can enter debt to buy items. The amount you can borrow increases over time.

Lending Fee: 50 gold
Ability Haste
+8 Ability Haste
Adaptive Force
+9 Adaptive Force
Armor
+6 Armor

Ivern Starting Items (PROBUILD)

Gustwalker Hatchling Gustwalker Hatchling

BUY: 450

SELL: 180

  • Jungle Companions: Summon a Gustwalker to assist you while in the jungle.
  • Gustwalker's Gait: When fully grown your companion grants Move Speed after entering brush or killing monsters.
  • Health Potion Health Potion

    BUY: 50

    SELL: 20

    Active - Consume: Drink the potion to restore 120 Health over 15 seconds.

    You may carry up to 5 Health Potions.

    Stealth Ward Stealth Ward

    BUY: 0

    SELL: 0

    Active - Trinket: Place a Stealth Ward on the ground that is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards.

    Ivern Recommended Items (PROBUILD)

    Ionian Boots of Lucidity Ionian Boots of Lucidity

    BUY: 950

    SELL: 665

    20 Ability Haste
    45 Move Speed

  • Gain 12 Summoner Spell Haste.

    ''This item is dedicated in honor of Ionia's victory over Noxus in the Rematch for the Southern Provinces on 10 December, 20 CLE.'
  • Moonstone Renewer Moonstone Renewer

    BUY: 2500

    SELL: 1750

    40 Ability Power
    200 Health
    20 Ability Haste
    100% Base Mana Regen

  • Starlit Grace: When affecting champions with Attacks or Abilities in combat, restore Health to the most wounded nearby ally. Each second spent in combat with champions increases your Heal and Shield Power.

    Mythic Passive: Grants all other Legendary items an increase to Starlit Grace's Heal.


  • Redemption Redemption

    BUY: 2300

    SELL: 1610

    16% Heal and Shield Power
    200 Health
    15 Ability Haste
    100% Base Mana Regen


    Active - Intervention: Target an area within. After 2.5 seconds, call down a beam of light to restore Health to allies and damage enemy champions.

    Item can be activated whilst dead. Damage and healing reduced by 50% if the target has recently been affected by another Intervention. Strength of level-scaling effects are based on the ally's level.

    Mejai's Soulstealer Mejai's Soulstealer

    BUY: 1600

    SELL: 1120

    20 Ability Power
    100 Health

  • Glory: Gain 4 stacks for a champion kill or 2 stacks for an assist (up to 25 stacks total). Lose 10 stacks on death.
  • Dread: Grants 5 Ability Power per stack of Glory. Gain 10% Move Speed if you have at least 10 stacks.

    Obtained Glory stacks are preserved between this item and Dark Seal.
  • Zhonya's Hourglass Zhonya's Hourglass

    BUY: 3000

    SELL: 2100

    80 Ability Power
    45 Armor
    15 Ability Haste


    Active - Stasis: You become Invulnerable and Untargetable for 2.5 seconds, but are prevented from taking any other actions during this time.

    Chemtech Putrifier Chemtech Putrifier

    BUY: 2300

    SELL: 1610

    40 Ability Power
    8% Heal and Shield Power
    100% Base Mana Regen
    15 Ability Haste

  • Puffcap Toxin: Dealing damage applies 40% Grievous Wounds to champions for 3 seconds.

    Grievous Wounds reduces the effectiveness of Healing and Regeneration effects on the target.
  • Stealth Ward Stealth Ward

    BUY: 0

    SELL: 0

    Active - Trinket: Place a Stealth Ward on the ground that is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards.
    Elixir of Iron Elixir of Iron

    BUY: 500

    SELL: 200

    Active - Consume: Drink to gain 300 Health, 25% Tenacity, and increased champion size for 3 minutes. While active, moving leaves a path behind that boosts allied champions' Move Speed by 15%.

    Drinking a different Elixir will replace the existing one's effects.

    Ivern Active Abilities

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    RRR
    PassiveQWER
    Friend of the Forest Friend of the Forest

    Ivern cannot attack or be attacked by non-epic monsters. Ivern can create magical groves on jungle camps which grow over time. When the grove is fully grown, Ivern may free the monsters to receive gold and experience. After level 5 Ivern can share jungle buffs with allies.

    Rootcaller Rootcaller

    Cooldown: 14/13/12/11/10

    Consumable: 60

    Range: 1075

    Ivern conjures a vine, dealing damage and rooting enemy targets hit. Ivern's allies can dash to the rooted target.

    Brushmaker Brushmaker

    Cooldown: 0.5

    Consumable: 30

    Range: 1150

    In brush, Ivern's attacks deal bonus magic damage. Ivern can activate this ability to create a patch of brush.

    Triggerseed Triggerseed

    Cooldown: 11/10/9/8/7

    Consumable: 70

    Range: 750

    Ivern places a shield on an ally which explodes after a short duration slowing and damaging enemies.

    Daisy! Daisy!

    Cooldown: 140/130/120

    Consumable: 100

    Range: 600

    Ivern summons his Sentinel friend Daisy to fight with him. Daisy will send out a shockwave if she attacks the same champion three times in a row.

    Ivern SKINS

    Ivern default
    Candy King Ivern
    Dunkmaster Ivern
    Old God Ivern