[Tutorial] Gragas Mid, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode 5V5)

Champion Info (Gragas mid 5v5 )

Gragas Gragas Stats

Attack: 64

Defense: 7

Magic: 6

Difficulty: 5

Health: 670

Move Speed: 330

Armor: 38

Range: 125

Health Regen: 5.5

Critical Strike: 0

Attack Speed: 0.675

MID

  • Tier: Off Meta
  • Win: 37.08%
  • Role: 8.73%
  • Pick: 0.54%
  • Ban: 0.77%
  • Games: 87
  • KDA: 1.70
  • Score: 44.77

Equal parts jolly and imposing, Gragas is a massive, rowdy brewmaster on his own quest for the perfect pint of ale. Hailing from parts unknown, he now searches for rare ingredients among the unblemished wastes of the Freljord, trying each recipe as he goes. Often intoxicated and extremely impulsive, he is legendary for the brawls he starts, which often end in all-night parties and widespread property damage. Any appearance from Gragas must surely foreshadow drinking and destruction—in that order.

Gragas Tips (Ally)

  • The damage reduction from Drunken Rage is applied when you start drinking, try to use it when you see damage coming your way.
  • Try to knock enemies back into your towers with Explosive Cask.
  • Try to combo Body Slam with Explosive Cask to set up kills for your team.

Gragas Tips (Enemy)

  • Gragas can knock everybody away with his ultimate. Be careful that you don't get knocked into him or, worse, an enemy tower.
  • Body Slam is on a very low cooldown, making it difficult to pursue Gragas. Don't overextend yourself chasing him.

Summoner Spells

Flash Flash

Consumable: 0

Cooldown: 300

Range: 425


Teleports your champion a short distance toward your cursor's location.

Ignite Ignite

Consumable: 0

Cooldown: 180

Range: 600


Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.


Gragas Masteries

Sorcery
Arcane Comet
Damaging a champion with an ability hurls a comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown.

Adaptive Damage: 30 - 100 based on level (+0.2 AP and +0.35 bonus AD)
Cooldown: 20 - 8s

Cooldown Reduction:
Single Target: 20%.
Area of Effect: 10%.
Damage over Time: 5%.
Manaflow Band
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Cooldown: 15 seconds
Transcendence
Gain bonuses upon reaching the following levels:
Level 5: +5 Ability Haste
Level 8: +5 Ability Haste
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
Scorch
Your next damaging ability hit sets champions on fire dealing 20 - 40 bonus magic damage based on level after 1s.

Cooldown: 10s
Inspiration
Cosmic Insight
+18 Summoner Spell Haste
+10 Item Haste
Biscuit Delivery
Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

Biscuits restore 8% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 40.

Manaless: Champions without mana restore 12% missing health instead.
Adaptive Force
+9 Adaptive Force
Adaptive Force
+9 Adaptive Force
Magic Resist
+8 Magic Resist

Gragas Starting Items (PROBUILD)

Doran's Ring Doran's Ring

BUY: 400

SELL: 160

15 Ability Power
70 Health

  • Focus: Attacks deal additional damage to minions.
  • Drain: Restore Mana every second. Damaging an enemy champion increases this amount. If you can't gain Mana, regenerate Health instead.
  • Health Potion Health Potion

    BUY: 50

    SELL: 20

    Active - Consume: Drink the potion to restore 120 Health over 15 seconds.

    You may carry up to 5 Health Potions.

    Stealth Ward Stealth Ward

    BUY: 0

    SELL: 0

    Active - Trinket: Place a Stealth Ward on the ground that is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards.

    Gragas Recommended Items (PROBUILD)

    Sorcerer's Shoes Sorcerer's Shoes

    BUY: 1100

    SELL: 770

    18 Magic Penetration
    45 Move Speed

    Luden's Tempest Luden's Tempest

    BUY: 3200

    SELL: 2240

    80 Ability Power
    6 Magic Penetration
    600 Mana
    20 Ability Haste

  • Echo: Damaging Abilities deal magic damage to the target and 3 nearby enemies and grants you Move Speed. Dealing ability damage to Champions reduces this item's cooldown.

    Mythic Passive: Grants all other Legendary items Magic Penetration.
  • Shadowflame Shadowflame

    BUY: 3000

    SELL: 2100

    100 Ability Power
    200 Health

  • Cinderbloom: Damage to champions benefits from additional Magic Penetration based on their current Health. If the target was recently affected by Shields, gain the maximum benefit against that target.
  • Cosmic Drive Cosmic Drive

    BUY: 3000

    SELL: 2100

    65 Ability Power
    200 Health
    30 Ability Haste
    5% Move Speed

  • Spelldance: Damaging a champion with 3 separate Attacks or Spells grants Move Speed and Ability Power until exiting champion combat.

  • Zhonya's Hourglass Zhonya's Hourglass

    BUY: 3000

    SELL: 2100

    80 Ability Power
    45 Armor
    15 Ability Haste


    Active - Stasis: You become Invulnerable and Untargetable for 2.5 seconds, but are prevented from taking any other actions during this time.

    Seraph's Embrace Seraph's Embrace

    BUY: 3000

    SELL: 2100

    80 Ability Power
    860 Mana
    250 Health
    10 Ability Haste

  • Awe: Gain Ability Power based on Mana.
  • Lifeline: Upon taking damage that would reduce your Health below 30%, gain a Shield based on your current Mana.
  • Stealth Ward Stealth Ward

    BUY: 0

    SELL: 0

    Active - Trinket: Place a Stealth Ward on the ground that is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards.
    Elixir of Sorcery Elixir of Sorcery

    BUY: 500

    SELL: 200

    Active - Consume: Drink to gain 50 Ability Power and 15% Mana Regen for 3 minutes. While active, damaging a champion or turret deals 25 bonus true damage (5s cooldown).

    Champion level 9 or greater required to purchase. Elixir of Sorcery's true damage effect has no cooldown when attacking turrets. Drinking a different Elixir will replace the existing one's effects.

    Gragas Active Abilities

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    QQQQQ
    WWWWW
    EEEEE
    RRR
    PassiveQWER
    Happy Hour Happy Hour

    Gragas periodically heals upon using a skill.

    Barrel Roll Barrel Roll

    Cooldown: 10/9/8/7/6

    Consumable: 80

    Range: 850

    Gragas rolls his cask to a location, which can be activated to explode or will explode on its own after 4 seconds. The potency of the explosion increases over time. Enemies struck by the blast have their Move Speed slowed.

    Drunken Rage Drunken Rage

    Cooldown: 5

    Consumable: 30

    Range: 20

    Gragas guzzles down brew from his cask for 1 second. After finishing, he becomes drunkenly empowered, dealing magic damage to all nearby enemies on his next basic attack and reducing damage received.

    Body Slam Body Slam

    Cooldown: 14/13.5/13/12.5/12

    Consumable: 50

    Range: 600

    Gragas charges to a location and collides with the first enemy unit he comes across, dealing damage to all nearby enemy units and stunning them.

    Explosive Cask Explosive Cask

    Cooldown: 120/100/80

    Consumable: 100

    Range: 1000

    Gragas hurls his cask to a location, dealing damage and knocking back enemies caught in the blast radius.

    Gragas SKINS

    Gragas default
    Scuba Gragas
    Hillbilly Gragas
    Santa Gragas
    Gragas, Esq.
    Vandal Gragas
    Oktoberfest Gragas
    Superfan Gragas
    Fnatic Gragas
    Gragas Caskbreaker
    Arctic Ops Gragas
    Warden Gragas
    Space Groove Gragas