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[Tutorial Patch 12.9] Gangplank Top, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode 5V5)

Champion Info (Gangplank top 5v5 patch 12.9)

Gangplank Gangplank Stats

Attack: 64

Defense: 6

Magic: 4

Difficulty: 9

Health: 570

Move Speed: 345

Armor: 35

Range: 125

Health Regen: 6

Critical Strike: 0

Attack Speed: 0.658

Gangplank

the Saltwater Scourge

Fighter Fighter


Gangplank 5v5 mid
Gangplank 5v5 top

TOP

  • Tier: S
  • Win Rate: 47.98%
  • Role Rate: 90.85%
  • Pick Rate: 5.83%
  • Ban Rate: 3.97%
  • Games: 51427
  • KDA: 1.98
  • Score: 63.80

As unpredictable as he is brutal, the dethroned reaver king Gangplank is feared far and wide. Once, he ruled the port city of Bilgewater, and while his reign is over, there are those who believe this has only made him more dangerous. Gangplank would see Bilgewater bathed in blood once more before letting someone else take it—and now with pistol, cutlass, and barrels of gunpowder, he is determined to reclaim what he has lost.

Gangplank Tips (Ally)

  • Parrrley applies On Hit effects like Frozen Mallet or Black Cleaver.
  • Paying attention to low-health enemies on the map can land you a surprise kill with Cannon Barrage.
  • Try placing Cannon Barrage on the path of escape to cut off fleeing enemies.

Gangplank Tips (Enemy)

  • Parrrley deals a high amount of physical damage. Items that grant Armor can help if an enemy Gangplank is doing well.
  • Once Gangplank reaches level 6, watch out for his global-range ultimate, Cannon Barrage!

Summoner Spells

Flash Flash

Consumable: 0

Cooldown: 300

Range: 425


Teleports your champion a short distance toward your cursor's location.

Teleport Teleport

Consumable: 0

Cooldown: 360

Range: 25000


After channeling for 4 seconds, teleports your champion to target allied structure. Upgrades to Unleashed Teleport at 14 minutes, which teleports your champion to target allied structure, minion, or ward.


Gangplank Masteries

Resolve
Grasp of the Undying
Every 4s in combat, your next basic attack on a champion will:
  • Deal bonus magic damage equal to 4% of your max health
  • Heals you for 2% of your max health
  • Permanently increase your health by 5

  • Ranged Champions: Damage, healing, and permanent health gained reduced by 40%.
    Demolish
    Charge up a powerful attack against a tower over 3s, while within 600 range of it. The charged attack deals 100 (+35% of your max health) bonus physical damage.

    Cooldown: 45s
    Bone Plating
    After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 less damage.


    Duration: 1.5s
    Cooldown: 45s
    Overgrowth
    Absorb life essence from monsters or enemy minions that die near you, permanently gaining 3 maximum health for every 8.

    When you've absorbed 120 monsters or enemy minions, gain an additional 3.5% maximum health.
    Inspiration
    Time Warp Tonic
    Consuming a potion or biscuit grants 50% of its health or mana restoration immediately. In addition, gain 5% Move Speed while under their effects.

    Biscuit Delivery
    Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

    Biscuits restore 10% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 50.

    Manaless: Champions without mana restore 12% missing health instead.
    Adaptive
    +9 Adaptive Force
    Adaptive
    +9 Adaptive Force
    Armor
    +6 Armor

    Gangplank Starting Items (PROBUILD)

    Corrupting Potion Corrupting Potion

    BUY: 500

    SELL: 200

    Active - Consume: Consumes a charge to restore 125 Health and 75 Mana over 12 seconds. During this time, damaging Abilities and Attacks burn enemy champions for 15 (20 if you cannot gain Mana) magic damage over 3 seconds. Holds up to 3 charges and refills upon visiting the shop.

    Corrupting damage is reduced to 50% when triggered by area of effect or periodic damage.

    Stealth Ward Stealth Ward

    BUY: 0

    SELL: 0

    Active - Trinket: Place a Stealth Ward on the ground that lasts between 90 - 120 seconds, is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards, generating a new Ward every 240 - 120 seconds.

    Gangplank Recommended Items (PROBUILD)

    Essence Reaver Essence Reaver

    BUY: 2800

    SELL: 1960

    45 Attack Damage
    20% Critical Strike Chance
    20 Ability Haste

  • Spellblade: After using an Ability, your next Attack deals an additional 100% Base Attack Damage + 40% Bonus Attack Damage physical damage On-Hit and restores 40% of that damage as mana (1.5s cooldown).
  • Ionian Boots of Lucidity Ionian Boots of Lucidity

    BUY: 950

    SELL: 665

    20 Ability Haste
    45 Move Speed

  • Gain 12 Summoner Spell Haste.

    ''This item is dedicated in honor of Ionia's victory over Noxus in the Rematch for the Southern Provinces on 10 December, 20 CLE.'
  • Prowler's Claw Prowler's Claw

    BUY: 3100

    SELL: 2170

    60 Attack Damage
    18 Lethality
    20 Ability Haste


    Active - Sandswipe: Dash through target enemy champion, dealing (75 + 30% bonus Attack Damage) physical damage. For the next 3 seconds, you deal 15% increased damage to the target. (90s cooldown).

    Mythic Passive: Grants all other Legendary items 5 Lethality

    The Collector The Collector

    BUY: 3000

    SELL: 2100

    55 Attack Damage
    20% Critical Strike Chance
    12 Lethality

  • Death and Taxes: Dealing damage that would leave an enemy champion below 5% Health executes them. Champion kills grant an additional 25 gold.
  • Lord Dominik's Regards Lord Dominik's Regards

    BUY: 3000

    SELL: 2100

    30 Attack Damage
    20% Critical Strike Chance
    35% Armor Penetration

  • Giant Slayer: Deal up to 15% bonus physical damage against champions with greater max Health than you.

    Max damage increase reached when Health difference is greater than 2000.
  • Infinity Edge Infinity Edge

    BUY: 3400

    SELL: 2380

    70 Attack Damage
    20% Critical Strike Chance

  • Perfection: If you have at least 60% Critical Strike Chance, gain35% Critical Strike Damage.
  • Stealth Ward Stealth Ward

    BUY: 0

    SELL: 0

    Active - Trinket: Place a Stealth Ward on the ground that lasts between 90 - 120 seconds, is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards, generating a new Ward every 240 - 120 seconds.
    Elixir of Wrath Elixir of Wrath

    BUY: 500

    SELL: 200

    Active - Consume: Drink to gain 30 Attack Damage and 15% Physical Vamp (against champions) for 3 minutes.

    Drinking a different Elixir will replace the existing one's effects.

    Gangplank Active Abilities

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    QQQQQ
    WWWWW
    EEEEE
    RRR
    PassiveQWER
    Trial by Fire Trial by Fire

    Every few seconds, Gangplank's melee strike will set his opponent on fire.

    Parrrley Parrrley

    Cooldown: 4.5

    Consumable: 55/50/45/40/35

    Range: 625

    Shoots target, plundering Gold for each enemy unit killed.

    Remove Scurvy Remove Scurvy

    Cooldown: 22/20/18/16/14

    Consumable: 80/90/100/110/120

    Range: 400

    Eats citrus to cure crowd control effects and restore Health.

    Powder Keg Powder Keg

    Cooldown: 0

    Consumable: 0

    Range: 1000

    Gangplank uncovers a powder keg at target location. If he attacks it, it explodes, spreading the attack's damage to enemies in the area, slowing them.

    Cannon Barrage Cannon Barrage

    Cooldown: 180/160/140

    Consumable: 100

    Range: 30000

    Gangplank signals his ship to bombard an area, slowing and damaging enemies.

    Gangplank SKINS

    Gangplank default
    Spooky Gangplank
    Minuteman Gangplank
    Sailor Gangplank
    Toy Soldier Gangplank
    Special Forces Gangplank
    Sultan Gangplank
    Captain Gangplank
    Dreadnova Gangplank
    Pool Party Gangplank
    FPX Gangplank