Top
Menu QUICK GUILD
5V5URFARAMPOROBLITZ

[Tutorial Patch 12.9] Gangplank Mid, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode 5V5)

Champion Info (Gangplank mid 5v5 patch 12.9)

Gangplank Gangplank Stats

Attack: 64

Defense: 6

Magic: 4

Difficulty: 9

Health: 570

Move Speed: 345

Armor: 35

Range: 125

Health Regen: 6

Critical Strike: 0

Attack Speed: 0.658

Gangplank

the Saltwater Scourge

Fighter Fighter


Gangplank 5v5 mid
Gangplank 5v5 top

MID

  • Tier: Off Meta
  • Win Rate: 49.65%
  • Role Rate: 8.17%
  • Pick Rate: 0.58%
  • Ban Rate: 3.97%
  • Games: 5330
  • KDA: 2.21
  • Score: 50.48

As unpredictable as he is brutal, the dethroned reaver king Gangplank is feared far and wide. Once, he ruled the port city of Bilgewater, and while his reign is over, there are those who believe this has only made him more dangerous. Gangplank would see Bilgewater bathed in blood once more before letting someone else take it—and now with pistol, cutlass, and barrels of gunpowder, he is determined to reclaim what he has lost.

Gangplank Tips (Ally)

  • Parrrley applies On Hit effects like Frozen Mallet or Black Cleaver.
  • Paying attention to low-health enemies on the map can land you a surprise kill with Cannon Barrage.
  • Try placing Cannon Barrage on the path of escape to cut off fleeing enemies.

Gangplank Tips (Enemy)

  • Parrrley deals a high amount of physical damage. Items that grant Armor can help if an enemy Gangplank is doing well.
  • Once Gangplank reaches level 6, watch out for his global-range ultimate, Cannon Barrage!

Summoner Spells

Flash Flash

Consumable: 0

Cooldown: 300

Range: 425


Teleports your champion a short distance toward your cursor's location.

Ignite Ignite

Consumable: 0

Cooldown: 180

Range: 600


Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.


Gangplank Masteries

Inspiration
First Strike
Attacks or abilities against an enemy champion within 0.25s of entering champion combat grants 5 gold and First Strike for 3 seconds, causing you to deal 10% extra damage against champions, and granting 100% (70% for ranged champions) of bonus damage dealt as gold.

Cooldown: 25-15
Magical Footwear
You get free Slightly Magical Footwear at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner.

Slightly Magical Footwear grants you an additional 10 Move Speed.
Future's Market
You can enter debt to buy items. The amount you can borrow increases over time.

Lending Fee: 50 gold
Time Warp Tonic
Consuming a potion or biscuit grants 50% of its health or mana restoration immediately. In addition, gain 5% Move Speed while under their effects.

Sorcery
Gathering Storm
Every 10 min gain AP or AD, adaptive.

10 min: + 8 AP or 5 AD
20 min: + 24 AP or 14 AD
30 min: + 48 AP or 29 AD
40 min: + 80 AP or 48 AD
50 min: + 120 AP or 72 AD
60 min: + 168 AP or 101 AD
etc...
Transcendence
Gain bonuses upon reaching the following levels:
Level 5: +5 Ability Haste
Level 8: +5 Ability Haste
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
Adaptive
+9 Adaptive Force
Adaptive
+9 Adaptive Force
MagicRes
+8 Magic Resist

Gangplank Starting Items (PROBUILD)

Corrupting Potion Corrupting Potion

BUY: 500

SELL: 200

Active - Consume: Consumes a charge to restore 125 Health and 75 Mana over 12 seconds. During this time, damaging Abilities and Attacks burn enemy champions for 15 (20 if you cannot gain Mana) magic damage over 3 seconds. Holds up to 3 charges and refills upon visiting the shop.

Corrupting damage is reduced to 50% when triggered by area of effect or periodic damage.

Stealth Ward Stealth Ward

BUY: 0

SELL: 0

Active - Trinket: Place a Stealth Ward on the ground that lasts between 90 - 120 seconds, is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards, generating a new Ward every 240 - 120 seconds.

Gangplank Recommended Items (PROBUILD)

Essence Reaver Essence Reaver

BUY: 2800

SELL: 1960

45 Attack Damage
20% Critical Strike Chance
20 Ability Haste

  • Spellblade: After using an Ability, your next Attack deals an additional 100% Base Attack Damage + 40% Bonus Attack Damage physical damage On-Hit and restores 40% of that damage as mana (1.5s cooldown).
  • Ionian Boots of Lucidity Ionian Boots of Lucidity

    BUY: 950

    SELL: 665

    20 Ability Haste
    45 Move Speed

  • Gain 12 Summoner Spell Haste.

    ''This item is dedicated in honor of Ionia's victory over Noxus in the Rematch for the Southern Provinces on 10 December, 20 CLE.'
  • Prowler's Claw Prowler's Claw

    BUY: 3100

    SELL: 2170

    60 Attack Damage
    18 Lethality
    20 Ability Haste


    Active - Sandswipe: Dash through target enemy champion, dealing (75 + 30% bonus Attack Damage) physical damage. For the next 3 seconds, you deal 15% increased damage to the target. (90s cooldown).

    Mythic Passive: Grants all other Legendary items 5 Lethality

    The Collector The Collector

    BUY: 3000

    SELL: 2100

    55 Attack Damage
    20% Critical Strike Chance
    12 Lethality

  • Death and Taxes: Dealing damage that would leave an enemy champion below 5% Health executes them. Champion kills grant an additional 25 gold.
  • Lord Dominik's Regards Lord Dominik's Regards

    BUY: 3000

    SELL: 2100

    30 Attack Damage
    20% Critical Strike Chance
    35% Armor Penetration

  • Giant Slayer: Deal up to 15% bonus physical damage against champions with greater max Health than you.

    Max damage increase reached when Health difference is greater than 2000.
  • Infinity Edge Infinity Edge

    BUY: 3400

    SELL: 2380

    70 Attack Damage
    20% Critical Strike Chance

  • Perfection: If you have at least 60% Critical Strike Chance, gain35% Critical Strike Damage.
  • Stealth Ward Stealth Ward

    BUY: 0

    SELL: 0

    Active - Trinket: Place a Stealth Ward on the ground that lasts between 90 - 120 seconds, is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards, generating a new Ward every 240 - 120 seconds.
    Elixir of Wrath Elixir of Wrath

    BUY: 500

    SELL: 200

    Active - Consume: Drink to gain 30 Attack Damage and 15% Physical Vamp (against champions) for 3 minutes.

    Drinking a different Elixir will replace the existing one's effects.

    Gangplank Active Abilities

    123456789101112131415161718
    QQQQQ
    WWWWW
    EEEEE
    RRR
    PassiveQWER
    Trial by Fire Trial by Fire

    Every few seconds, Gangplank's melee strike will set his opponent on fire.

    Parrrley Parrrley

    Cooldown: 4.5

    Consumable: 55/50/45/40/35

    Range: 625

    Shoots target, plundering Gold for each enemy unit killed.

    Remove Scurvy Remove Scurvy

    Cooldown: 22/20/18/16/14

    Consumable: 80/90/100/110/120

    Range: 400

    Eats citrus to cure crowd control effects and restore Health.

    Powder Keg Powder Keg

    Cooldown: 0

    Consumable: 0

    Range: 1000

    Gangplank uncovers a powder keg at target location. If he attacks it, it explodes, spreading the attack's damage to enemies in the area, slowing them.

    Cannon Barrage Cannon Barrage

    Cooldown: 180/160/140

    Consumable: 100

    Range: 30000

    Gangplank signals his ship to bombard an area, slowing and damaging enemies.

    Gangplank SKINS

    Gangplank default
    Spooky Gangplank
    Minuteman Gangplank
    Sailor Gangplank
    Toy Soldier Gangplank
    Special Forces Gangplank
    Sultan Gangplank
    Captain Gangplank
    Dreadnova Gangplank
    Pool Party Gangplank
    FPX Gangplank