[Tutorial] Fiddlesticks Urf, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode Urf)
Champion Info (Fiddlesticks lane urf )
Attack: 55
Defense: 3
Magic: 9
Difficulty: 9
Health: 650
Move Speed: 335
Armor: 34
Range: 480
Health Regen: 5.5
Critical Strike: 0
Attack Speed: 0.625
LANE
- Tier: C
- Win: 44.17%
- Pick: 1.30%
- Ban: 0.96%
- Games: 19869
- KDA: 1.92
- Score: 38.82
Something has awoken in Runeterra. Something ancient. Something terrible. The ageless horror known as Fiddlesticks stalks the edges of mortal society, drawn to areas thick with paranoia where it feeds upon terrorized victims. Wielding a jagged scythe, the haggard, makeshift creature reaps fear itself, shattering the minds of those unlucky enough to survive in its wake. Beware the sounding of the crow, or the whispering of the shape that appears almost human… Fiddlesticks has returned.
Fiddlesticks Tips (Ally)
- NA
Fiddlesticks Tips (Enemy)
- NA
Summoner Spells
Consumable: 0 Cooldown: 300 Range: 425 Teleports your champion a short distance toward your cursor's location. |
Consumable: 0 Cooldown: 210 Range: 200 Your champion can move through units and gains 24 - 48% Move Speed (depending on champion level) for 15 seconds. |
Fiddlesticks Masteries
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Damaging a Champion below 50% health deals Dark Harvest damage: 20-80 (based on level) (+5 damage per soul) (+0.1 bonus AD) (+0.05 AP) Cooldown: 45s (resets to 1.5s on takedown) |
Damaging champions with impaired movement or actions deals 10 - 45 bonus true damage (based on level). Cooldown: 4s |
Collect eyeballs for champion takedowns. Gain an Upon completing your collection at 10 eyeballs, additionally gain an Collect 1 eyeball per champion takedown. |
Your ultimate gains Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion. |
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+ + |
Upon reaching level 3, gain an Elixir of Avarice. Upon reaching level 6, gain an Elixir of Force. Upon reaching level 9, gain an Elixir of Skill. |
+9 |
+9 |
+10-180 Health (based on level) |
Fiddlesticks Starting Items (PROBUILD)
BUY: 400 SELL: 280 |
BUY: 50 SELL: 20 |
Fiddlesticks Recommended Items (PROBUILD)
BUY: 1100 SELL: 770 |
BUY: 2900 SELL: 2030 Dealing 35% of a champion's maximum Health within a short duration applies After a few seconds, strike the target, dealing magic damage. If the target dies before the strike, it detonates immediately, dealing damage in a large area and grants bonus gold. |
BUY: 2700 SELL: 1890 Your Ultimate spells gain Ability Haste. Damaging a champion with your Ultimate burns the ground beneath them, dealing damage and reducing their Magic Resist. |
BUY: 3000 SELL: 2100 Dealing damage with Abilities causes enemies to burn. For each second in combat with enemy champions, gain increased damage. |
BUY: 3250 SELL: 2275 Enter |
BUY: 3200 SELL: 2240 |
BUY: 0 SELL: 0 Enemy champions approaching an effigy will activate it, causing the effigy to fake a random action, after which the effigy will fall apart. |
BUY: 500 SELL: 200 |
Fiddlesticks Active Abilities
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | |
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Q | Q | Q | Q | Q | ||||||||||||||
W | W | W | W | W | ||||||||||||||
E | E | E | E | E | ||||||||||||||
R | R | R |
Passive | Q | W | E | R |
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Fiddlesticks' trinket is replaced by scarecrow effigies. |
Cooldown: 15/14.5/14/13.5/13 Consumable: 65 Range: 575 Fiddlesticks damaging enemies with spells while unseen or targeting an enemy with Terrify's activation strikes a target unit with fear, causing it to flee in terror for a duration. |
Cooldown: 10/9.5/9/8.5/8 Consumable: 60/65/70/75/80 Range: 650 Fiddlesticks drains health from nearby enemies, dealing bonus execute damage at the end of the duration. |
Cooldown: 10/9/8/7/6 Consumable: 40/45/50/55/60 Range: 850 Fiddlesticks slashes an area with its scythe, slowing all enemies hit and silencing enemies hit in the center of the slash. |
Cooldown: 140/110/80 Consumable: 100 Range: 800 A murder of crows flock wildly around Fiddlesticks, dealing damage per second to all enemy units in the area. |