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[Tutorial Patch 12.9] Anivia Mid, Recommended Items | Masteries | Runes | Summoner Spells | Ability - (Mode 5V5)

Champion Info (Anivia mid 5v5 patch 12.9)

Anivia Anivia Stats

Attack: 51

Defense: 4

Magic: 10

Difficulty: 10

Health: 480

Move Speed: 325

Armor: 21

Range: 600

Health Regen: 5.5

Critical Strike: 0

Attack Speed: 0.625

Anivia

the Cryophoenix

Mage Mage Support Support


Anivia 5v5 support
Anivia 5v5 mid

MID

  • Tier: A
  • Win Rate: 52.80%
  • Role Rate: 82.85%
  • Pick Rate: 3.00%
  • Ban Rate: 2.97%
  • Games: 25344
  • KDA: 2.57
  • Score: 58.71

Anivia is a benevolent winged spirit who endures endless cycles of life, death, and rebirth to protect the Freljord. A demigod born of unforgiving ice and bitter winds, she wields those elemental powers to thwart any who dare disturb her homeland. Anivia guides and protects the tribes of the harsh north, who revere her as a symbol of hope, and a portent of great change. She fights with every ounce of her being, knowing that through her sacrifice, her memory will endure, and she will be reborn into a new tomorrow.

Anivia Tips (Ally)

  • Timing Flash Frost with Frostbite can lead to devastating combinations.
  • Anivia is extremely reliant on Mana for Glacial Storm. Try getting items with Mana or going for a Crest of the Ancient Golem buff on Summoner's Rift.
  • It can be very difficult for enemy champions to kill her egg early in game. Seize the advantage by playing aggressively.

Anivia Tips (Enemy)

  • Try to gank Anivia when she's laning. With multiple people, it is easier to ensure that her egg dies.
  • If you're playing a ranged champion, stay far enough away from Anivia so you can dodge Flash Frost more easily.
  • Try to fight Anivia in the lanes. In the jungle she can block pathways with lower ranks of Crystallize.

Summoner Spells

Flash Flash

Consumable: 0

Cooldown: 300

Range: 425


Teleports your champion a short distance toward your cursor's location.

Ignite Ignite

Consumable: 0

Cooldown: 180

Range: 600


Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.


Anivia Masteries

Domination
Electrocute
Hitting a champion with 3 separate attacks or abilities within 3s deals bonus adaptive damage.

Damage: 30 - 180 (+0.4 bonus AD, +0.25 AP) damage.

Cooldown: 25 - 20s


'We called them the Thunderlords, for to speak of their lightning was to invite disaster.'
Cheap Shot
Damaging champions with impaired movement or actions deals 10 - 45 bonus true damage (based on level).

Cooldown: 4s
Activates on damage occurring after the impairment.
Eyeball Collection
Collect eyeballs for champion takedowns. Gain an adaptive bonus of 1.2 Attack Damage or 2 Ability Power, per eyeball collected.

Upon completing your collection at 10 eyeballs, additionally gain an adaptive bonus of 6 Attack Damage, or 10 Ability Power.

Collect 1 eyeball per champion takedown.
Relentless Hunter
Gain 5 Move Speed out of combat plus 8 per Bounty Hunter stack.

Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.
Precision
Coup de Grace
Deal 8% more damage to champions who have less than 40% health.
Presence of Mind
Damaging an enemy champion increases your mana regeneration by @[email protected] (80% for ranged) mana per second for 4 seconds. All energy users gain 1.5 energy per second, instead.

Takedowns restore 15% of your maximum mana or energy.
AttackSpeed
+10% Attack Speed
Adaptive
+9 Adaptive Force
MagicRes
+8 Magic Resist

Anivia Starting Items (PROBUILD)

Doran's Ring Doran's Ring

BUY: 400

SELL: 160

15 Ability Power
70 Health

  • Focus: Attacks deal an additional 5 physical damage to minions.
  • Drain: Restore 0.75 Mana every second. Damaging an enemy champion increases this amount to 1.25 Mana every second for 10 seconds. If you can't gain Mana, restore 50% of the value as Health instead.
  • Health Potion Health Potion

    BUY: 50

    SELL: 20

    Active - Consume: Drink the potion to restore 150 Health over 15 seconds.

    You may carry up to 5 Health Potions.

    Stealth Ward Stealth Ward

    BUY: 0

    SELL: 0

    Active - Trinket: Place a Stealth Ward on the ground that lasts between 90 - 120 seconds, is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards, generating a new Ward every 240 - 120 seconds.

    Anivia Recommended Items (PROBUILD)

    Everfrost Everfrost

    BUY: 2800

    SELL: 1960

    70 Ability Power
    250 Health
    600 Mana
    20 Ability Haste


    Active - Glaciate: Deal (100+30% Ability Power) magic damage in a cone, Slowing enemies by 65% for 1.5 seconds. Enemies at the center of the cone are Rooted instead (30s cooldown).

    Mythic Passive: Grants all other Legendary items 10 Ability Power.

    Sorcerer's Shoes Sorcerer's Shoes

    BUY: 1100

    SELL: 770

    18 Magic Penetration
    45 Move Speed

    Archangel's Staff Archangel's Staff

    BUY: 2600

    SELL: 1820

    60 Ability Power
    500 Mana
    200 Health

  • Awe: Gain Ability Haste equal to 0.5% bonus mana.
  • Mana Charge: Strike a target with an Ability to consume a charge and gain 3 bonus Mana, doubled if the target is a champion. Grants a maximum of 360 Mana at which point this item transforms into Seraph's Embrace.

    Gain a new Mana Charge every 8 seconds (max 4).
  • Zhonya's Hourglass Zhonya's Hourglass

    BUY: 2600

    SELL: 1820

    65 Ability Power
    45 Armor
    10 Ability Haste


    Active - Stasis: You become Invulnerable and Untargetable for 2.5 seconds, but are prevented from taking any other actions during this time (120s cooldown).

    Shadowflame Shadowflame

    BUY: 3000

    SELL: 2100

    100 Ability Power
    200 Health

  • Cinderbloom: Damage to champions benefits from 10 to 20 additional Magic Penetration based on their current Health (max benefit when the target has 1000 or less Health). If the target was recently affected by Shields, gain the maximum benefit against that target (20 bonus Magic Penetration).
  • Morellonomicon Morellonomicon

    BUY: 2500

    SELL: 1750

    80 Ability Power
    250 Health

  • Affliction: Dealing magic damage applies 40% Grievous Wounds to enemy champions for 3 seconds. If the target is below 50% Health, this effect is increased to 60% Grievous Wounds.

    Grievous Wounds reduces the effectiveness of Healing and Regeneration effects on the target.
  • Stealth Ward Stealth Ward

    BUY: 0

    SELL: 0

    Active - Trinket: Place a Stealth Ward on the ground that lasts between 90 - 120 seconds, is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards, generating a new Ward every 240 - 120 seconds.
    Elixir of Sorcery Elixir of Sorcery

    BUY: 500

    SELL: 200

    Active - Consume: Drink to gain 50 Ability Power and 15% Mana Regen for 3 minutes. While active, damaging a champion or turret deals 25 bonus true damage (5s cooldown).

    Champion level 9 or greater required to purchase. Elixir of Sorcery's true damage effect has no cooldown when attacking turrets. Drinking a different Elixir will replace the existing one's effects.

    Anivia Active Abilities

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    Rebirth Rebirth

    Upon taking fatal damage, Anivia reverts to an egg and is reborn with full health.

    Flash Frost Flash Frost

    Cooldown: 11/10/9/8/7

    Consumable: 80/85/90/95/100

    Range: 1075

    Anivia brings her wings together and summons a sphere of ice that flies towards her opponents, chilling and damaging anyone in its path. When the sphere explodes it does moderate damage in a radius, stunning anyone in the area.

    Crystallize Crystallize

    Cooldown: 17

    Consumable: 70

    Range: 1000

    Anivia condenses the moisture in the air into an impassable wall of ice to block all movement. The wall only lasts a short duration before it melts.

    Frostbite Frostbite

    Cooldown: 4

    Consumable: 50

    Range: 650

    With a flap of her wings, Anivia blasts a freezing gust of wind at her target, dealing damage. If the target was recently hit by Flash Frost or damaged by a fully formed Glacial Storm, the damage they take is doubled.

    Glacial Storm Glacial Storm

    Cooldown: 4/3/2

    Consumable: 60

    Range: 750

    Anivia summons a driving rain of ice and hail to damage her enemies and slow their advance.

    Anivia SKINS

    Anivia default
    Team Spirit Anivia
    Bird of Prey Anivia
    Noxus Hunter Anivia
    Hextech Anivia
    Blackfrost Anivia
    Prehistoric Anivia
    Festival Queen Anivia
    Papercraft Anivia
    Cosmic Flight Anivia
    Divine Phoenix Anivia